Wednesday, 1 May 2013


I have decided to add in a road works sign into my scene as an extra asset. I have done this because it will give the building a more industral feel and broken atmosphere.

Sunday, 17 March 2013


Here are some more screenshots of how my car body has developed from the previous screenshots, as you can see the form is much more solid and visible.


The images above show further developments of my car concept, I have developed the back further, as well as adding a bottom to the car and some windows on the sides.

Monday, 11 March 2013




Here I have displayed some screenshots of my character's vehicle which I have began to create, I have used the same method of building the car as I did to build the body, this method seems to work very well as it gives me the symmetry that I need for the car. Once I am happy with the shape I will take the mirroring off and give the car some asymmetry to make it seem more realistic.

Sunday, 3 March 2013



Here I have displayed the beginning of the destroyed part of my building, this has been created using the interactive split tool, once I had the shape I wanted I simply deleted the faces that I didn't need.

Sunday, 24 February 2013


I have also hollowed out the barrel to give me space to possibly place objects inside such as wood or metal to give the impression of a barrel which is used as a camp fire or burner.

Here I have developed the barrel further and as mentioned in my previous post I have extruded the rims outwards to create the three dimensional feel that I was striving for. I have also delete a section of the barrel as I thought that it looked to tall and needed to lose a section to make it seem more believe and realistic, I feel this has paid off and the barrel and much more believable.